July 31st, 2007
ReMaze is a small Flash game which has some fascinating puzzles to stimulate problem-solving, and which is really quite engaging. This is well worth a look.
My only concern about a game such as this for education is that too often while I was dimly aware of the sort of strategy I should employ to solve the puzzles, I was too often relying on trial and error to solve the problems. To convert this into a thorough educational game would require careful thought about how to make the problem-solving more explicit.
Apparently there are 21 levels!
July 30th, 2007
Gravity Pods is a 50-level game which requires a great deal of problem solving and creativity.
It is a good example of a game which is educational in the sense that it requires students to problem solve and explore the structure of the game. It is certainly not intended to be educational, and has some elements that are not perhaps suitable for an educational scenario (the name of the website for example).
Nowhere on the curriculum could you pinpoint an aspect of mathematics or any other subject which this game addresses. However, if that is a necessary criterion for you as an educationalist, you are in the wrong place! I do not believe that what is learned in mathematics classrooms can be meaningfully described in terms of the criteria prescribed by the national curriculum.
Oh, and I was unable to do the 50th level. It is really, really hard.